CECS Professional Skills Mapping

COMP1720 — Art & Interaction in New Media

code: COMP1720
name: Art & Interaction in New Media
unit value: 6
description: This course will introduce design and coding in the context of New Media Arts and Interaction. Topics covered may include the nature of New Media Art, Interaction with New Media Art, program organisation, control structures, graphics and audio.

In terms of the modern art world, the computer is not just another medium, it is a whole other range of media. Students will design and experiment to construct interactive works of New Media Art. They will learn how to conceptualise, brainstorm, plan and realise an original interactive work of New Media Art.
The techniques used by computer professionals to visualise and present data are heavily influenced by techniques invented by artists and vice versa. Students will gain an appreciation of good visual and interactive design.
P&C: https://programsandcourses.anu.edu.au/course/COMP1720
course learning outcomes:
  1. Design, construct and debug small to medium-sized computer programs in a high-level programming language for New Media art.
  2. Have an appreciation of the artistic process in computer-based New Media.
  3. Be able to conceptualise, plan and execute an original and creative work of New Media art.
  4. Have an appreciation of visual and physical interaction at a New Media interface.
  5. Understand simple algorithms and data structures and their application in making browser-based artwork.
assessment:
  1. Assignment 1 (10%)
  2. Assignment 2 (10%)
  3. Assignment 3 (10%)
  4. Visual Diary (10%)
  5. Exam (20%)
  6. Major Project (40%)

Mapped learning outcomes

learning outcome1. KNOWLEDGE AND SKILL BASE2. ENGINEERING APPLICATION ABILITY3. PROFESSIONAL AND PERSONAL ATTRIBUTESassessment tasks
1.11.21.31.41.51.62.12.22.32.43.13.23.33.43.53.6123456
  1. Design, construct and debug small to medium-sized computer programs in a high-level programming language for New Media art.
  1. Have an appreciation of the artistic process in computer-based New Media.
  1. Be able to conceptualise, plan and execute an original and creative work of New Media art.
  1. Have an appreciation of visual and physical interaction at a New Media interface.
  1. Understand simple algorithms and data structures and their application in making browser-based artwork.

Course contribution towards the Engineers Australia Stage 1 Competency Standard

This table depicts the relative contribution of this course towards the Engineers Australia Stage 1 Competency Standard. Note that this illustration is indicative only, and may not take into account any recent changes to the course. You are advised to review the official course page on P&C for current information..

1. KNOWLEDGE AND SKILL BASE
1.1
1.2
 
1.3
1.4
1.5
 
1.6
2. ENGINEERING APPLICATION ABILITY
2.1
 
2.2
2.3
 
2.4
3. PROFESSIONAL AND PERSONAL ATTRIBUTES
3.1
3.2
3.3
3.4
3.5
3.6

Engineers Australia Stage 1 Competency Standard — summary

1. KNOWLEDGE AND SKILL BASE
1.1Comprehensive, theory based understanding of the underpinning natural and physical sciences and the engineering fundamentals applicable to the engineering discipline.
1.2Conceptual understanding of the, mathematics, numerical analysis, statistics, and computer and information sciences which underpin the engineering discipline.
1.3In depth understanding of specialist bodies of knowledge within the engineering discipline.
1.4Discernment of knowledge development and research directions within the engineering discipline.
1.5Knowledge of contextual factors impacting the engineering discipline.
1.6Understanding of the scope, principles, norms, accountabilities and bounds of contemporary engineering practice in the engineering discipline.
2. ENGINEERING APPLICATION ABILITY
2.1Application of established engineering methods to complex engineering problem solving.
2.2Fluent application of engineering techniques, tools and resources.
2.3Application of systematic engineering synthesis and design processes.
2.4Application of systematic approaches to the conduct and management of engineering projects.
3. PROFESSIONAL AND PERSONAL ATTRIBUTES
3.1Ethical conduct and professional accountability.
3.2Effective oral and written communication in professional and lay domains.
3.3Creative, innovative and pro-active demeanour.
3.4Professional use and management of information.
3.5Orderly management of self, and professional conduct.
3.6Effective team membership and team leadership.

Updated:  18 February 2021/ Responsible Officer:  Dean, CECS/ Page Contact:  CECS Academic Education Services